![]() ![]() ![]() However, the post-launch content won’t be free, as it’ll all be tied into the game’s season pass. There are also more single-player expansions coming to the game in the future, as well as new characters. But, the devs behind the game have promised that the bugs and glitches will be completely resolved before the end of this year. Since it launched, there have been a few patches released for WWE 2K20, but they haven’t resolved all of the issues. But, even though the game is still filled with bugs, the devs are responding to the negative reviews, as they’re still working to resolve the issues with their latest release. The president of Take-Two Interactive, the parent company of Visual Concepts, who are the developers behind WWE 2K20, said during a recent earnings call that the company is disappointed in the reaction to this year’s WWE game. Below is a list of the top ten best-selling games for October, which shows that WWE’s annual video game, despite its buggy launch, outsold games like Borderlands 3 and FIFA 20. The overall number is a combination of digital and physical sales. The most recent DLC Update, which is based on Southpaw Regional Wrestling, just released today (February 7, 2020).Even though it was filled with bugs and glitches at-launch, WWE’s latest venture into the video game world has proven to be successful in terms of sales.Īccording to the latest sales charts, WWE 2K20 ranked seventh in overall sales for October. WWE 2K20 is available now on PS4, Xbox One, and PC. I just hope they can appease everyone soon. It may take a couple of games to really satisfy, but with speaking with the team, they definitely know wrestling and they know the kind of game they want to make. From talking to WWE 2K20 Creative Director Lynell Jinks, that separation didn't seem mutual, which could have attributed to the problems of WWE 2K20. The last entry was the first Visual Concepts developed without the aid of Yuke's, who has worked on various wrestling games since the mid-90s. Personally, I really hope we see an improvement with the inevitable WWE 2K21 or 2K22. In the company's fourth-quarter 2019 report, WWE saw a decrease in revenue from $32.8 million to $30.8 million specifically siting lower video game royalties as the primary cause of the drop. WWE 2K20's disappointing sales numbers seem to have affected the WWE itself as well. ![]() "The WWE brand continues to expand worldwide, and there remains a substantial long-term opportunity to grow our WWE 2K series by improving the quality of the game." "While we're disappointed that WWE 2K20 did not meet our expectations, both in terms of sales and quality, 2K is actively working with Visual Concepts to ensure that these issues are addressed in the future, and they'll have more to share on their plans soon," says Zelnick. Despite that, there are plans to grow the WWE 2K series, as well as address the issues the series now currently has for future installments. The most recent iteration did not meet its expectations, which can be a result of its poor critical reception and general quality. However, it seems the game's quality has definitely affected its expectations, both in sales and quality.ĭuring Take-Two Interactive's third-quarter earnings call, Executive Chairman and CEO Strauss Zelnick discussed WWE 2K20's performance and their plans for the series. ![]() It is no secret that WWE 2K20 was not up to snuff, even compared to its previous entries. ![]()
0 Comments
Leave a Reply. |